Examining the effects of Gaming Integration on Student Motivation and Learning in Kenyan higher Education

Author: Dr. Betty Jebet Cheruiyot

Date: 2024

Abstract: Globally, gamification integration in higher education has become vital to boosting student engagement and achieving better learning results. This study examines how gamification affects learning and student motivation in Kenyan higher education institutions. After providing a broad overview of the world, the study focuses on Africa, analyzing the Kenyan setting in particular. The study points to a significant void in the body of knowledge about the efficacy of gamification in Kenyan higher Education. The study aims to investigate how gamification affects academic achievement, learning engagement, and student motivation. The theoretical framework clarifies the psychological processes underpinning the effectiveness of gamification by drawing on the SelfDetermination Theory (SDT) and Flow Theory. The methodology, which takes a qualitative approach, uses secondary data sources discovered thorough literature research. Results imply that gamification enhances learning outcomes and student motivation. However, issues like teacher preparedness and technology infrastructure need to be addressed. The study concludes by encouraging the incorporation of gamification in higher Education to improve student learning experiences. These recommendations are directed towards policy makers, researchers, and educators.

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